Resident Evil 4 Remake

2023 - 3 - 17

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Image courtesy of "The Guardian"

Resident Evil 4 Remake review – beautiful, tense, camp, gory: all ... (The Guardian)

This reimagining includes all the design knowledge of the whole series, from the awkward shuffling tension of the first version to the gory horror of ...

It is resplendent, delicious and decadent, like an incredibly rich banquet served amid the detritus of some horrible battle. Rest assured, Resi 4 is still a grandiose mix of hostage rescue drama and occult horror story, and those who played the original will get to revisit familiar moments as well as discover fresh twists. The canyon area is a vast maze of wooden walkways, the wood weak and old enough to give way at any moment dropping you into the maw of another desperate standoff. Honestly, the subliminal environmental signposts in this game are some of the best I’ve ever encountered – this is an experience that somehow feels tight and controlled yet also at times unscripted and emergent. The locations where big fights take place are expertly designed, always featuring places to run to and catch your breath for a second, so you learn to read the spaces as well as enemy attack patterns. Gone were the awkward expressionist camera angles and roving third-person perspective; gone too was the peculiarly staccato and unintuitive combat of the first three titles.

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Image courtesy of "Variety"

'Resident Evil 4 Remake' Video Game Review: New Game Honors ... (Variety)

Since then, it's been hailed as one of the best video games of all time. Its goofy dialogue and action-based gameplay made for an entertaining adventure with ...

Whether you’re a long-time fan of “Resident Evil 4” or a newcomer to it, this remake is an incredible game. These new features are smart touches that honor the foundation of the original game while also modernizing it for the current day. The game is also intensely replayable as there are multiple difficulty modes and special unlockable weapons for finishing a playthrough under certain conditions. When Ashley is accompanying Leon, you have the option to either have her stay close in order to run past enemies or give you space so you can safely shoot them down without her getting in the way. The haptic feedback from the trigger buttons also adds a touch of immersion as you can feel your weapon’s drawback and recoil. Enemies will come at Leon in droves, but he has a huge arsenal of pistols, machine guns and shotguns to take them down. The game follows Leon on a mission to a rural village in Spain. Whenever Leon patches in a radio signal to speak with someone, you can hear it through the controller’s speakers. In this “Resident Evil 4” remake, the combat sequences are exhilarating but afterward allow for moments of brevity in between. It’s a very silly premise that works as a sort of B-movie aesthetic in the original game. In this remake, Leon has much more flexibility and is able to perform motions such as backing up while also aiming down and shooting. But the remake still retains some of the original’s levity by allowing Leon to melee wounded enemies with a roundhouse kick or suplex.

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Image courtesy of "Evening Standard"

Resident Evil 4 remake review: gloriously gory perfection (Evening Standard)

And what a remake it is. We're back with our resident Sad Boy, aka special ops agent Leon. S Kennedy, whose floppy Justin Bieber hair and aquiline features are ...

There’s even a motorboat (!) that can be accessed towards the end of the game. A game for the ages. The possibilities are as endless as the zombies constantly try to take you down. A lot of RE 4’s old features have been retained, such as Leon’s beloved (and highly impractical) attaché case. Yes, Ashley is back, but this time Leon can give her instructions, the better to keep her from harm’s way (keeping her alive proved to be extremely stressful). And for all the people who have questioned why Resident Evil 4 needed a re-release, all I can say is “play the game”.

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Image courtesy of "Eurogamer.net"

Resident Evil 4 Remake review - a classic comes back to life (Eurogamer.net)

Keeping what works while reimagining what doesn't, this is about as good as remakes get. Eurogamer's Resident Evil 4 Remake review.

The trouble with Remakes is you're damned if you do and damned if you don't - change too little and players will ask what the point of it all was. Some locations are brick for brick lifted from the original, while other areas - particularly later in the game - have been streamlined to better fit the flow and pace of the story. You'll find yourself making your way through most of RE4 Remake with the contents of an airport Tiffany's tinkling in your pocket, as the game helpfully breaks down gemstone value multipliers that award you more cash for certain colour and size variations, meaning you'll want to keep extra stones on you at all times to make the most of every trinket. In the original game, spinels were small jewels that you could find and sell for quick cash, but here in the Remake they become a currency all their own, given by the merchant in return for doing small requests for him throughout Leon's adventure. In the Resident Evil 2 Remake, large sections of the RPD, as well as other memorable locations, were redesigned and reshuffled to work cohesively with the updated gameplay and to make sense in a more photoreal world. Or, you can quickly craft items by dropping them on top of one another - as with the original game - directly in the case. How charms are actually acquired is a fun little surprise I don't want to spoil here, but let us take this opportunity to reassure you that for all its gorgeously spooky new visuals and foreboding atmosphere, Resident Evil 4 retains its campy sense of fun where it matters. The bulk of the action in RE4 Remake falls into the 'if it ain't broke don't fix it' category, but there are still a few modernisations that players will have come to expect from this genre - ever since the original set the tone for that same genre 18 years ago. While the original is roundly praised for popularising the third person over the shoulder perspective, it should also be held somewhat accountable for the proliferation of Quick Time Events in the many games that followed seeking to emulate its success. It also marked a turning point for one of the most popular horror franchises in gaming, as it leaned into fast-paced action and interactive cinematics to create a truly unique and exciting experience as it assuredly danced players from one dazzling set piece to another. All that to say, there's a lot riding on the Remake of what is widely considered one of the best games of all time. Resident Evil 4 Remake follows this formula and builds on it, displaying a confidence in both the original game's strengths and its own innovations to deliver something that feels at once intimately familiar to old fans and excitingly fresh for newcomers.

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Image courtesy of "NME.com"

'Resident Evil 4 Remake' review: bingo (NME.com)

Capcom's Resident Evil 4, one of the best games ever made, gets a remake worthy of its status. It's worth your time, and then some.

All told, Resident Evil 4 is as good a remake as you could hope for, one that clearly understands what made the original great, makes considered alterations where it deems necessary, improves the parts of the game that didn’t work so well, and of course, makes the whole experience easier on the eye. Most of these are more specifically to the storytelling, with a rewritten script that attempts to reduce the overwhelming smell of cheese that emanated from the original. And it does make some genuine improvements, like giving Ashley a more rounded character, removing some of the more ballistically terrible lines directed at her. One of the most improved sections of the game is a brief sequence where you play as Ashley. Like the remake of Resi 2, Capcom’s Resident Evil 4 Remake is a complete rebuild of the game in the company’s RE engine. The plot remains distinctly B-movie, while the writing and characters retain a heady whiff of queso about them. As in the original, there’s significant room for creative problem-solving and changing tactics on the fly, and what adjustments Capcom have made contribute to that emergent play. A stick of dynamite in a ganado’s hand is as dangerous to them as it is to you, and a carefully placed shot can smear a whole group of enemies across the ground, saving you both ammo and health. Leon’s initial encounter with the Ganados at the Hunter’s Lodge has been made more elaborate, building the tension more gradually and adding a couple of new shocks to wrong-foot veteran players. Knives are a focal point in the remake’s changes to combat. Indeed, knives are useful tools in the Resi 4 remake, which is why they also come at a cost. Which is not to say that it is a straight retread.

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Image courtesy of "digitalspy.com"

Resident Evil 4 remake review: A must-play for any Resident Evil fan (digitalspy.com)

Resident Evil 4's remake is an absolute blast, doing the original game justice, and is a must-play for any Resident Evil fan. Read our full review.

It's a must for any Resident Evil fan, and if you’re new to the series, what a great place to start! A big part of Resident Evil 4 is traversing the map with Ashley in tow, something that will bring up some frustrating memories for fans of the original. It’s great to see how Capcom has managed to flesh out a lot of threads and character moments. Resident Evil 4 is an absolute blast, retaining all its bombastic and over-the-top ideas while injecting some more modern horror and quality-of-life changes. We don’t want to spoil too much, because this initial scene is a real highlight, taking some inspiration from more modern horror titles and polishing the original experience. The Blue Medallions make a return, but thanks to request notes found around the map, you’ll be challenged to fulfil other tasks in order to unlock Spinels. This won’t work for too long, but the instruction makes keeping Ashley safe so much easier. With ammo often in short supply in the harder difficulties, we found ourselves relying on our knife to break us out of dangerous situations or finish off some of the more persistent Ganados. The mechanics when Leon and Ashley work together have been refined into two simple instructions: follow tight or stay loose. It’s tighter and more refined – Leon can now move while aiming, for example – but it is much the same core ideas. On a mission to rescue the president's daughter from a cult called Los Iluminados, somewhere in rural Spain, Leon quickly finds himself in the middle of a bio-terrorist plot to control the president himself. Similar to the changes for

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Image courtesy of "Forbes"

The 'Resident Evil 4' Remake Arrives With Almost 30 Perfect Scores (Forbes)

Well, who's ready for the highest scoring release of 2023? While we're just three months into the year, the current scores the Resident Evil 4 remake is ...

The Resident Evil 2 remake has a 91. An absolute win here, and an apparently must-play when the game debuts in a week. [IGN (10/10)](https://www.ign.com/articles/resident-evil-4-remake-review) – “The Resident Evil 4 remake is the series' most relentlessly exciting adventure rebuilt, refined, and realised to the full extent of its enormous potential.” [TheGamer (10/10)](https://www.thegamer.com/resident-evil-4-review/) – “I had the time of my life throughout my 20 hour Hardcore playthrough and immediately started up a New Game+ run on Professional mode to see how well I could put all the lessons I learned throughout the game to the test. Normally I'd still find time to nitpick some minor annoyance or under baked section, but I just don't think games get much better than this.” [The Washington Post (4/4)](https://www.washingtonpost.com/arts-entertainment/2023/03/17/resident-evil-4-video-game-review/) – “Resident Evil 4 Remake gets a perfect score. Everyone has a different way of scaling this, but the general story being told here is that this is a great game remade…extremely well. That includes 27 perfect 5/5, 10/10 or 100/100 scores, even including heavy-hitters like IGN and The Washington Post adding to that total.

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Image courtesy of "Pure Xbox"

Review: Resident Evil 4 - Capcom's Stellar Remake Improves Upon ... (Pure Xbox)

Here was an entry in an already iconic survival horror franchise that shifted away from slow-burn resource management towards full-on Hollywood levels of ...

We were concerned that returning to Resident Evil 4 could prove to be a mistake for Capcom, that somehow so completely and thoroughly modernising a bonafide classic in this way could somehow tear the soul out of it. It all looks and sounds incredible, performs perfectly and makes for a glorious return to the top for an all-time action great. Combat has been improved and expanded without destroying the all-important feel of how Leon does battle, iconic boss fights and locations look and feel better than ever and carefully considered additions to areas allow for more exploration between confrontations without ruining the tight and taut flow of the adventure. In terms of new weapons, the bolt thrower is a brand-new addition to your arsenal which allows for both quiet attacks from range and the attachment of mines for explosive assaults on enemy encampments, and it fits in perfectly with an expansive range of boomsticks that feel delightfully punchy to unload into the faces and exploding tentacle heads of your infected opponents. You'll also find that expanded areas afford you much more in the way of exploration opportunities between action-packed encounters, with lots of new real estate to wander through and investigate. As we mentioned earlier, the narrative has seen some tweaks too, some events transpire differently, things have been shuffled about just enough to keep it interesting and both Leon and Ashley have lots of sparky new dialogue that brings them up to date whilst also paying plenty of homage to some of the premium cheese of old. You'll need to watch your fire, a misplaced shot will see her killed instantly, and there are times when you'll need to take out enemies as they attempt to carry her away, but the shepherding of your all-important objective through this revamped Ganado gauntlet is a much less painful affair than it once was. Alongside the many changes and surprises that come in the form of reworked and expanded environs, repositioned enemies, bigger and more bombastic takes on bosses and so on, the combat changes here make for an experience that - even for players who've been through it all countless times - feels like rediscovering the joy of this game for the first time. The biggest compliment we can pay to these changes is that they feel like mechanics that have always been there, and returning to the original for a quick comparison you just immediately miss this stuff, not being able to sneak about or crouch just feels wrong. This is Resident Evil 4 feeling and looking every bit the thoroughly modern action masterpiece without losing the essence of what made it so very special in the first place. [Resident Evil Remake](games/xbox-series-x/resident_evil_4_remake), then, this ground-up reimagining that seeks to work a similar level of magic as 2019's glorious [Resident Evil 2](games/xbox-series-x/resident_evil_237_next-gen_upgrade) revamp, the main problem, the biggest worry we've had, is how on earth is Capcom going to take something so beloved, so influential, so widely regarded as pretty much perfect, and improve it in any particularly meaningful way? There's no point beating around the bush here, really, Resident Evil 4 Remake is an absolute banger, as perfect a reworking as we could have ever hoped for, and a game that sees the king of action games retake its throne.

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Image courtesy of "CNN"

Resident Evil 4 Remake is the definitive version of a survival horror ... (CNN)

Resident Evil 4 is an outstanding retelling of the 2005 survival horror masterpiece for modern audiences.

In a time where The Last of Us set standards for AI partners, it would have been nice for Ashley to be more than someone players have to babysit. The sheer spectacle of the combat, horror-leaning moments, boss battles and set-pieces are enhanced remarkably this time around on top of a gorgeous audio/visual presentation. Two of the biggest standout boss fights in the Resident Evil 4 remake are the ones against a redesigned Ramon Salazar and multilayered fights against Leon’s former friend turned enemy Jack Krauser. There’s a New Game+ mode to replay the game with all the equipment from the initial playthrough alongside harder difficulty settings. One of the most useful tools is the ability to perry enemy attacks for a follow up attack. When it comes to balancing how players of the original approach combat while introducing a more modernized feel for newer audiences, this take on Resident Evil 4 has a tougher job than the previous remakes yet makes it work more times than not. The two most obvious updates to the combat mechanics are the ability to shoot while moving and an overhaul to knife usage. Shooting a ganado in the head and running up for a roundhouse kick feels better than ever. Having spatial audio goes a long way in adding immersion to the terror outside of the fantastic sound mixing. All of that is enhanced significantly in the remake thanks to the capabilities of current hardware. S and PC, and we completed a playthrough on the PS5 version. Resident Evil 4 is an outstanding retelling of the 2005 original single player story for modern audiences.

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